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caseStudy /boomiversary-case-study light false
03/
16

#Boomiversary

We celebrated Boom Beach's 10th anniversary with a miniature cake diorama.

Supercell partnered with us looking to mark ten years of their hit game ‘Boom Beach’. The result was a 60-second animation that showcases a miniature diorama of an in-game scene brought to life through a one-metre birthday cake. Using gelatine for the sea, sugar for the sand, and chocolate for the landscape, each figure and prop was designed in 3D, 3D printed, and hand-painted to match the game faithfully. Yes, even the mechanic crab. We then placed the cake on a six-metre sunset gradient set. Sand textures? Carved out of polystyrene. The sea? Cling film-covered Perspex.

Project

  • Animation

Client

  • Supercell

Date

2024-05-01

Credits

  • Alex RobinsonDirector
  • James TrimmingExecutive Producer
  • Sam WhiffingAssociate Creative Director
  • Jake VarneyProducer
  • Sean KirbyProduction Assistant
  • Norik Imami3D Previsualisation
  • Dolph SouzaModel Maker
  • Gareth MatthewsGraphic Design
  • Ryan WalkerMotion Graphics
  • Hannah EatesSenior Strategist
  • Hal PryceJunior Strategist
  • Louie WoodMidweight Creative
  • Stephanie MarshJunior Creative
  • Evelyn IveyAccount Director
  • Lily De MeesterSenior Account Manager
  • Dragos TeglasEditor
  • Alexandru ChitoroagaColourist
  • PixstoneVFX
  • Soundtrack CreationSound Design
  • Skip RobinsDr. T Voiceover
  • Emma Jayne Cake DesignCake Creation
  • Clapham Road StudiosStudio
  • Marcus HessenbergBTS Photography

Let’s make something.

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